Constructors

Fixed Camera

For games where camera positions are predefined or controlled by the scene rather than directly by the player.

PlannedRepository not created yet
Project generation arrives in Phase 4.

Suitable game types

  • Survival horror
  • Cinematic platformers
  • Atmospheric adventures

Example games

  • Resident Evil
  • INSIDE
  • Little Nightmares

Planned framework packages

Generated package structure

game-<name>-core
game-<name>-world
game-<name>-units
game-<name>-ui

Configurable features

  • Predefined camera angles
  • Scene-driven camera switching
  • Character control relative to the shot

Setup guide

  1. Install the framework packages.
  2. Generate the game packages from this constructor.
  3. Add your rules, world, units, UI, and assets.
Roadmap
  1. Constructor architecture
  2. Configuration options
  3. Starter assets and demo
  4. Project generation