Packages
Reusable building blocks, grouped by area. Open one for install steps and roadmap.
- 3d-scene-schemaSchema v1Engine-independent scene specification: the shared structure for scenes, objects, transforms, materials, assets, and metadata.No dependencies
- 3d-unity-coreSkeletonCore runtime package of the IT-Kamianets 3D Engine: shared Unity systems, configuration, utilities, and base architecture.No dependencies
- 3d-unity-sceneEarly developmentScene runtime package: loads, saves, synchronizes, and rebuilds 3D scenes in Unity from the shared scene schema.Needs 3d-unity-core, 3d-scene-schema
- 3d-unity-assetsPlannedAsset management package: 3D models, materials, textures, metadata, and runtime asset loading.No dependencies
- 3d-unity-interactionPlannedObject editing package: selection, movement, rotation, scaling, snapping, duplication, and deletion.No dependencies
- 3d-unity-xrEarly developmentXR package: Meta Quest / VR interaction, controllers, hand tracking, locomotion, and XR tools.Needs 3d-unity-core
- 3d-unity-spatialEarly developmentSpatial computing package: room scanning, spatial anchors, boundaries, surfaces, and real-world environment mapping.Needs 3d-unity-core, 3d-unity-scene
