Documentation

How the engine fits together, and how to install it.

Where to start

  • Architecture: the three layers, and how scenes move between Unity and the schema.
  • Installation: Unity requirements and a Package Manager URL for each package.
  • Packages: one page per package, with its current state and roadmap.
  • Constructors: planned starting points for each camera and gameplay style.

Project status

The Unity packages are in early development and the scene schema has a first version. Constructors and game generation are planned and have no repositories yet. Every package page states what exists today.

Source code lives in the IT-Kamianets GitHub organization.